Risk 2210 A.D.
Science Fiction · Territory Building

Risk 2210 A.D.

Risk 2210 A.D. is yet another entry in the long series of Risk variants. Set in the not-so-distant future, battles are now fought by machines of destruction, known as MODs, for short. Human commanders still lead these mechanized troops, but these commanders each have special powers and abilities. These come into play via the use of Command cards, which add a new dimension to the game. Now the battle is not just for the continents, but the sea and moon are also battlegrounds.

2–5 players240 minages 10medium difficulty
About the game

What is Risk 2210 A.D.

Risk 2210 A.D. is yet another entry in the long series of Risk variants. Set in the not-so-distant future, battles are now fought by machines of destruction, known as MODs, for short. Human commanders still lead these mechanized troops, but these commanders each have special powers and abilities. These come into play via the use of Command cards, which add a new dimension to the game. Now the battle is not just for the continents, but the sea and moon are also battlegrounds.

Although much has been added, the basic flavor of the game is still Risk. One welcome change is the institution of a five-turn game limit, which allows the game to play to completion in about three hours. Further, players must also factor in economics in the form of energy. This energy is used to purchase command cards, bid for turn order, and hire new commanders. There is much more strategy and planning involved in this new version, but it should still appeal to the classic Risk fans.

Re-implements:

Risk

Specs

Game details

Players
2–5
Age
+10
Duration
240 min
Difficulty
Medium
Type
Board game
Year
2001
Mechanics
Area Majority / Influence · Area Movement · Auction / Bidding
Categories
Science Fiction · Territory Building · Wargame
Designer
Craig Van Ness · Rob Daviau
Publisher
Avalon Hill · Hasbro · Renegade Game Studios · Wizards of the Coast
Images

Risk 2210 A.D. gallery

Community data

Risk 2210 A.D. on Meeplay

See what the Meeplay community plays and thinks about Risk 2210 A.D., and add your own plays to the record.

6Plays logged
18Own it in their collection
5.7Average rating
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Reviews

What the community says about Risk 2210 A.D.

CalabozoCriollo
CalabozoCriollo4/10
its risk, with a fight for the moon, a classic with a remake (already old) fun and good that last 5 rounds .
Cringy
Cringy6.3/10
Buen juego, pero tiene varias lagunas en las reglas las cuales se pueden aprovechar para ventajas sobre los otros jugadores, además de que la preparación del mismo es lenta y tediosa. Aun así, es fácil de las mejores o la mejor versión de Risk.
Argente
Argente6/10
4-5 players 2005
BellTolls
BellTolls7/10
#5
FAQ

Everything about Risk 2210 A.D.

How many players is Risk 2210 A.D. for?

Risk 2210 A.D. plays with 2–5 players.

How long does a game take?

A game takes about 240 minutes.

What age is it suitable for?

It is recommended from age 10.

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