Risk 2210 A.D.: Religious Commander
Expansion for Base-game

Risk 2210 A.D.: Religious Commander

From the publisher's site:

3–5 players120 min
About the game

What is Risk 2210 A.D.: Religious Commander

From the publisher's site:

"The Religious Commander is very powerful and is best used against the Diplomat and Tech Commanders." He brings a lot of new powerful command cards and the known better defense of Commanders like Diplomat and Tech Commander.

The cards of the deck are accessible from the publisher's site for print-and-play.

Specs

Game details

Players
3–5
Age
Duration
120 min
Difficulty
Type
Expansion
Year
2010
Mechanics
Categories
Expansion for Base-game
Designer
Publisher
Insurgency Games
Images

Risk 2210 A.D.: Religious Commander gallery

Community data

Risk 2210 A.D.: Religious Commander on Meeplay

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FAQ

Everything about Risk 2210 A.D.: Religious Commander

How many players is Risk 2210 A.D.: Religious Commander for?

Risk 2210 A.D.: Religious Commander plays with 3–5 players.

How long does a game take?

A game takes about 120 minutes.

What age is it suitable for?

Check the box for the recommended age.

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