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Risk 2210 A.D.: A Call To Arms – Celestial Dawn Command Deck
From the publisher's site:
What is Risk 2210 A.D.: A Call To Arms – Celestial Dawn Command Deck
From the publisher's site:
At Insurgency Gaming we've now release our seventh expansion deck for Risk 2210 AD and as such we'd like to give you the opportunity of adding this exciting new deck to your collection.
With the release of our brand new A Call To Arms - Celestial Dawn command deck, alongside our six other existing decks including it's sister deck, the A Call To Arms command deck, we've introducing a new twist.
Unlike our previous command decks which were designed to be used as stand alone decks, the decks in the A Call To Arms range have the additional options of being used together. You can mix and match them to your hearts content into either an all new 20 card command deck or, use them all to form a 40 card supreme mother of all command decks.
Game details
- Players
- 3–5
- Age
- +10
- Duration
- 240 min
- Difficulty
- —
- Type
- Expansion
- Year
- 2010
- Mechanics
- Open Drafting
- Categories
- Expansion for Base-game · Science Fiction · Wargame
- Designer
- —
- Publisher
- Insurgency Games
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How many players is Risk 2210 A.D.: A Call To Arms – Celestial Dawn Command Deck for?
Risk 2210 A.D.: A Call To Arms – Celestial Dawn Command Deck plays with 3–5 players.
How long does a game take?
A game takes about 240 minutes.
What age is it suitable for?
It is recommended from age 10.


