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Risk 2210 A.D.: Frontline
Risk 2210 A.D.: Frontline contains four expansions previously released only as tournament prizes in the mid-2000s.
What is Risk 2210 A.D.: Frontline
Risk 2210 A.D.: Frontline contains four expansions previously released only as tournament prizes in the mid-2000s.
Mars: Shake up combat by fighting in two new locales: Mars, and the Martian moons Phobos and Deimos. Unlike the Earth map, these maps add neutral territories that don't belong to any continent, so no continent bonus can be gained from having control of them.
Tech Commander: Introduce a sixth commander to the game, with a new command card set that adds advanced weapons and tactics such as mind control and technical espionage.
Factions: Before the game begins, each player chooses one of six factions, which determines the amount of energy, cards, and commanders you start with, as well as whic h special abilities you have.
Game details
- Players
- 2–5
- Age
- +10
- Duration
- 240 min
- Difficulty
- —
- Type
- Expansion
- Year
- 2025
- Mechanics
- Area Majority / Influence · Area Movement · Auction / Bidding
- Categories
- Expansion for Base-game · Science Fiction · Space Exploration
- Designer
- Mike Gills
- Publisher
- Avalon Hill · Renegade Game Studios
Risk 2210 A.D.: Frontline gallery
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How many players is Risk 2210 A.D.: Frontline for?
Risk 2210 A.D.: Frontline plays with 2–5 players.
How long does a game take?
A game takes about 240 minutes.
What age is it suitable for?
It is recommended from age 10.


