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Stato da Màr: 16th Century Renaissance Naval Campaign Rules
Stato da Màr
What is Stato da Màr: 16th Century Renaissance Naval Campaign Rules
Stato da Màr
16th Century Renaissance Naval Campaign Rules.
With the fall of the Byzantine Empire, three major naval powers established a dominance over different parts of the Mediterranean using galleys as their primary weapons at sea: the Ottomans in the east, Venice in the centre and Habsburg Spain in the west.
Players choose one of the 6 nationalities, Kingdom of Naples & Republic of Genoa, Republic of Venice, Knights of St John, Barbary States, Mamluk Sultanate, Ottoman Empire. Profiles for each nation can be found in the campaign book.
Game details
- Players
- 2
- Age
- +12
- Duration
- —
- Difficulty
- —
- Type
- Board game
- Year
- 2017
- Mechanics
- Simulation
- Categories
- Book · Miniatures · Nautical
- Designer
- Simon Stokes
- Publisher
- —
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Everything about Stato da Màr: 16th Century Renaissance Naval Campaign Rules
How many players is Stato da Màr: 16th Century Renaissance Naval Campaign Rules for?
Stato da Màr: 16th Century Renaissance Naval Campaign Rules plays with 2 players.
How long does a game take?
Playing time varies with the number of players.
What age is it suitable for?
It is recommended from age 12.
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