On The Seven Seas: Wargaming Rules for the Age of Piracy and Adventures c.1500-1730
Book · Miniatures

On The Seven Seas: Wargaming Rules for the Age of Piracy and Adventures c.1500-1730

(From the rule book)

2–0 playersages 12
About the game

What is On The Seven Seas: Wargaming Rules for the Age of Piracy and Adventures c.1500-1730

(From the rule book)

On the Seven Seas is a set of wargames rules covering the high adventure and low morals of the world of the pirate.

From Drake and his sea-rovers to Blackbeard, the Barbary Corsairs and the Wo-k'ou of the Far East, pirates have haunted seas across the globe, preying on port and vessel alike. Now you too can recreate the exploits of pirate captains or the naval commanders that hunted them.

Whether you want skirmish between crews on uncharted islands and in the alleyways of Caribbean ports or ship-to-ship duels that culminate in bloodthirsty boarding actions, the rules offer a quick-to-learn basic game. These small forces of buccaneers, commanded by captains and kept in line by trusted lieutenants, can also be sealed up with ease for larger engagements.

Specs

Game details

Players
2–0
Age
+12
Duration
Difficulty
Type
Board game
Year
2014
Mechanics
Area Movement · Dice Rolling
Categories
Book · Miniatures · Nautical
Designer
Chris Peers
Publisher
Osprey Publishing
Community data

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FAQ

Everything about On The Seven Seas: Wargaming Rules for the Age of Piracy and Adventures c.1500-1730

How many players is On The Seven Seas: Wargaming Rules for the Age of Piracy and Adventures c.1500-1730 for?

On The Seven Seas: Wargaming Rules for the Age of Piracy and Adventures c.1500-1730 plays with 2–0 players.

How long does a game take?

Playing time varies with the number of players.

What age is it suitable for?

It is recommended from age 12.

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