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Terra Mystica
In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups.
What is Terra Mystica
In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups.
Terra Mystica is a full information game, without any luck, that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities.
Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are:
Desert (Fakirs, Nomads)
Game details
- Players
- 2–5
- Age
- +12
- Duration
- 150 min
- Difficulty
- Expert
- Type
- Board game
- Year
- 2012
- Mechanics
- Area Majority / Influence · Chaining · End Game Bonuses
- Categories
- Civilization · Economic · Fantasy
- Designer
- Jens Drögemüller · Helge Ostertag
- Publisher
- Devir · Feuerland Spiele · Mandala Jogos · Bard Centrum Gier
Terra Mystica gallery
Terra Mystica on Meeplay
See what the Meeplay community plays and thinks about Terra Mystica, and add your own plays to the record.

What the community says about Terra Mystica
Eurogame puro, con poca interacción. Gestión de recursos para conseguir puntos de victoria. Se trata de construir ciudades, venerar a los elementos, etc con el fin de ir sumando puntos y posicionarse bien para la evaluación final. Tiene un sistema de gestión de puntos de poder (magia), muy interesante. Estilo mancala. Mezcla muchas mecánicas de otros juegos, y resulta muy atractivo, aunque es un poco abstracto. Cada jugador lleva una raza y todas son diferentes, cada una con una cualidad. Fue un juego muy esperado y que en general gustó bastante.
gran, gran juego, en realidad vale cada centavo, ha que volverlo ajugar, muchas acciones por turno, y alta rejugabilidad
PNP
Part of the big box.
Gran puzzle sin alma
Buen euro, mejorado por gaia project
+plantilla para 2 jugadores. +fuego y hielo exp.
Refrito 2.0 de mecánicas que hemos visto en otros sitios que me ha gustado. Llevar una raza (en plan Smallworld) cuya misión es terraformar el tablero para hacerlo más habitable para si misma (los hobbits viven mejor en colinas que en cualquier otro lugar, los nómadas en el desierto...) y en ese terreno construir sus edificios unidos en plan Power Grid. Las construcciones (en plan Puerto Rico) permitirán obtener recursos (a saber: poder, palas, sacerdotes, monedas...) como en cualquier juego de gestión de recursos y mejorar las habilidades especiales indicadas en el tablero personal de cada r
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Everything about Terra Mystica
How many players is Terra Mystica for?
Terra Mystica plays with 2–5 players.
How long does a game take?
A game takes about 150 minutes.
What age is it suitable for?
It is recommended from age 12.
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