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SpellBook
Become the greatest wizard of the Annual Grand Rite by collecting and managing your Materia to feed your familiar and learn your spells. Act quickly to use your powers early...or wait to unleash them at full strength. Your path to victory is full of choices and combined tactics!
What is SpellBook
Become the greatest wizard of the Annual Grand Rite by collecting and managing your Materia to feed your familiar and learn your spells. Act quickly to use your powers early...or wait to unleash them at full strength. Your path to victory is full of choices and combined tactics!
In SpellBook, each player, accompanied by a familiar, possesses a grimoire and collects Materia to master spells and feed their familiar. The game provides pre-drawn spell sets for use in the early rounds, but soon players start drawing spells randomly or create their own spell combinations that are common to all players. Each spell combination gives an effect that lasts the rest of the game, and the more ingenious the combination, the more powerful the effect. As the rounds progress, the game becomes a different experience every time, with more than 2,100 spell combinations being possible.
The game ends as soon as a magician's grimoire is complete or a familiar is fully fed, then the player with the most points wins.
SpellBook includes a solo mode that closely mirrors the multiplayer experience, offering a high level of challenge and an excellent way to learn the game's rules.
Game details
- Players
- 1–4
- Age
- +12
- Duration
- 45 min
- Difficulty
- Medium
- Type
- Board game
- Year
- 2023
- Mechanics
- Hand Management · Set Collection · Solo / Solitaire Game
- Categories
- Fantasy
- Designer
- Phil Walker-Harding
- Publisher
- Space Cowboys · ADC Blackfire Entertainment · Geekach Games · Hobby Japan
SpellBook gallery
SpellBook on Meeplay
See what the Meeplay community plays and thinks about SpellBook, and add your own plays to the record.

What the community says about SpellBook
Muy infravalorado. Me gusta muchísimo los combos tan abstractos que tiene este juego, sus componentes y temática. Las mejores partidas son las asimétricas, en las que cada jugador tiene un libro de hechizos diferente. Si que es cierto que las primeras partidas pueden hacerse bola porque no se termina de entender como comban los hechizo, pero creo que es un sacrificio que merece la pena.
Es un juego que no sorprende pero que es vistoso. Tiene una temática y la defiende. Te sientes el típico brujo que está haciendo sus brujerías en función de hora del día en una cabaña olvidada de un profundo bosque (hay que echarle imaginación ?). Me gusta que los hechizos tengan su nombre propio y que sean temáticos a pesar de que al final sea mover fichas aquí y allá. Los materiales están muy logrados (sobre todo las fichas) y en mi caso, por el precio que pagué es una perica en dulse. Tiene solitario y con eso me gana de calle y además el automa es sencillo.
[url=https://misutmeeple.com/2023/11/resena-libro-de-hechizos/]Reseña de Libro de Hechizos en Misut Meeple[/url]
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How many players is SpellBook for?
SpellBook plays with 1–4 players.
How long does a game take?
A game takes about 45 minutes.
What age is it suitable for?
It is recommended from age 12.


