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Expansion for Base-game · Book

Rising Sun: The First Half of the Pacific War

This supplement provides scenarios and systems information for the first half of the Pacific War, December 1941 through the end of 1943. This includes the initial Japanese attacks, the Allied carrier raids, and the Japanese raids on Ceylon, Coral Sea, Midway, Guadalcanal, and the Solomons campaign.

1–12 players
About the game

What is Rising Sun: The First Half of the Pacific War

This supplement provides scenarios and systems information for the first half of the Pacific War, December 1941 through the end of 1943. This includes the initial Japanese attacks, the Allied carrier raids, and the Japanese raids on Ceylon, Coral Sea, Midway, Guadalcanal, and the Solomons campaign.

Included are not only surface engagements, but air and submarine actions as well.

The scenarios are grouped into campaigns, each representing a distinct phase of the war. A one-page summary and map will help you understand the aims of the two sides during this part of the war. This can be vital in understanding why a particular battle occurred.

Specs

Game details

Players
1–12
Age
Duration
Difficulty
Type
Expansion
Year
2025
Mechanics
Dice Rolling · Paper-and-Pencil · Simulation
Categories
Expansion for Base-game · Book · Miniatures
Designer
Larry Bond · Chris Carlson · Ed Kettler
Publisher
Admiralty Trilogy Group
Images

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Community data

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FAQ

Everything about Rising Sun: The First Half of the Pacific War

How many players is Rising Sun: The First Half of the Pacific War for?

Rising Sun: The First Half of the Pacific War plays with 1–12 players.

How long does a game take?

Playing time varies with the number of players.

What age is it suitable for?

Check the box for the recommended age.

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