Rising Sun: The First Half of the Pacific War
This supplement provides scenarios and systems information for the first half of the Pacific War, December 1941 through the end of 1943. This includes the initial Japanese attacks, the Allied carrier raids, and the Japanese raids on Ceylon, Coral Sea, Midway, Guadalcanal, and the Solomons campaign.
What is Rising Sun: The First Half of the Pacific War
This supplement provides scenarios and systems information for the first half of the Pacific War, December 1941 through the end of 1943. This includes the initial Japanese attacks, the Allied carrier raids, and the Japanese raids on Ceylon, Coral Sea, Midway, Guadalcanal, and the Solomons campaign.
Included are not only surface engagements, but air and submarine actions as well.
The scenarios are grouped into campaigns, each representing a distinct phase of the war. A one-page summary and map will help you understand the aims of the two sides during this part of the war. This can be vital in understanding why a particular battle occurred.
Game details
- Players
- 1–12
- Age
- —
- Duration
- —
- Difficulty
- —
- Type
- Expansion
- Year
- 2025
- Mechanics
- Dice Rolling · Paper-and-Pencil · Simulation
- Categories
- Expansion for Base-game · Book · Miniatures
- Designer
- Larry Bond · Chris Carlson · Ed Kettler
- Publisher
- Admiralty Trilogy Group
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How many players is Rising Sun: The First Half of the Pacific War for?
Rising Sun: The First Half of the Pacific War plays with 1–12 players.
How long does a game take?
Playing time varies with the number of players.
What age is it suitable for?
Check the box for the recommended age.


