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Pickett's Charge: Wargames Rules for Battles in the American Civil War
This fast-paced and dynmic set of rules is designed for battle-sized engagements in the American Civil War, from Division or Corps strength for a club evening to huge multi-Corps battles for full days or weekends.
What is Pickett's Charge: Wargames Rules for Battles in the American Civil War
This fast-paced and dynmic set of rules is designed for battle-sized engagements in the American Civil War, from Division or Corps strength for a club evening to huge multi-Corps battles for full days or weekends.
Veteran Game Designer David Brown, well known for such classics as General de Brigade and Battlegroup PanzerGrenadier, presents the next generation of game design with an emphasis on command decisions and a streamlined, easy to learn game system which is still challenging to master.
Game details
- Players
- 2–12
- Age
- +12
- Duration
- 360 min
- Difficulty
- Heavy
- Type
- Board game
- Year
- 2016
- Mechanics
- Dice Rolling · Measurement Movement · Simulation
- Categories
- American Civil War · Book · Miniatures
- Designer
- David Brown (I)
- Publisher
- Reisswitz Press
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How many players is Pickett's Charge: Wargames Rules for Battles in the American Civil War for?
Pickett's Charge: Wargames Rules for Battles in the American Civil War plays with 2–12 players.
How long does a game take?
A game takes about 360 minutes.
What age is it suitable for?
It is recommended from age 12.


