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Nemesis: Lockdown – Stretch Goals
Nemesis: Lockdown - Stretch Goals contains all of the Kickstarter Stretch Goals from the Nemesis: Lockdown Kickstarter, except for the Hacker & Xenobiologist Character Packs which are included in the Lockdown box.
What is Nemesis: Lockdown – Stretch Goals
Nemesis: Lockdown - Stretch Goals contains all of the Kickstarter Stretch Goals from the Nemesis: Lockdown Kickstarter, except for the Hacker & Xenobiologist Character Packs which are included in the Lockdown box.
Includes:
New Alien Race - Chytrids: 12 Minis (8 Chytrid Stinkhorns, 3 Chytrid Deathcaps, 1 Chytrid Queen), 15 Spore plastic markers, 8 Mycellium plastic markers, 5 Purple Chytrid Germinator plastic markers, 5 Green Chytrid Germinator plastic markers, cardboard tokens, cards for using the Chytrids and cards for using the Nemesis core game expansions Aftermath, Carnomorphs, Void Seeders, and the Medic in Lockdown.
1 Gate and 11 Door Plastic Tokens
Game details
- Players
- 1–5
- Age
- +12
- Duration
- —
- Difficulty
- Heavy
- Type
- Expansion
- Year
- 2021
- Mechanics
- Cooperative Game · Dice Rolling · Hidden Roles
- Categories
- Expansion for Base-game · Adventure · Horror
- Designer
- Adam Kwapiński
- Publisher
- Awaken Realms
Nemesis: Lockdown – Stretch Goals on Meeplay
See what the Meeplay community plays and thinks about Nemesis: Lockdown – Stretch Goals, and add your own plays to the record.

What the community says about Nemesis: Lockdown – Stretch Goals
Expansión
Con el simple hecho de agregar miniaturas del Robert y puertas para mí sin duda es increíble el nuevo modo de juego igualmente es entretenido
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Nemesis: Aftermath & Void SeedersAdventureEverything about Nemesis: Lockdown – Stretch Goals
How many players is Nemesis: Lockdown – Stretch Goals for?
Nemesis: Lockdown – Stretch Goals plays with 1–5 players.
How long does a game take?
Playing time varies with the number of players.
What age is it suitable for?
It is recommended from age 12.


