Muskets and Mohawks: Frontiers Aflame
American Indian Wars · Book

Muskets and Mohawks: Frontiers Aflame

Product Description from Publisher's Website

2–0 players120 min
About the game

What is Muskets and Mohawks: Frontiers Aflame

Product Description from Publisher's Website

Muskets and Mohawks is the unit based game of the French and Indian Wars. Players take on the role of an officer commanding multiple units of men. Included in the rules are lists and options to play the Napoleonic Wars, the American Revolution, the War of 1812 as well as the Texas War of Independence. Here's more details.

It's 1754 and there's news of the impending war between France and Great Britain. But that's in Europe and between Kings and there aren’t any Kings in North America. Life for both the French and British colonists is tough enough with trying to stabilize their respective frontiers and dealing with the local Indian tribes is a delicate balancing act. No, let the Kings fight amongst themselves across the pond. It's not my fight.

Or at least it wasn't until today. Word has spread along the frontier of open conflict. The tribes are choosing sides and the militias mobilizing. Settlements are suffering brutal raids causing harsh retaliation in kind. The frontier's aflame with war! The Kings may not be here but their war is and while many sides can lose only one side will win.

Specs

Game details

Players
2–0
Age
—
Duration
120 min
Difficulty
—
Type
Board game
Year
2011
Mechanics
Dice Rolling · Measurement Movement · Simulation
Categories
American Indian Wars · Book · Miniatures
Designer
Ed Teixeira · Bob Minadeo
Publisher
Two Hour Wargames (THW Game Design)
Images

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FAQ

Everything about Muskets and Mohawks: Frontiers Aflame

How many players is Muskets and Mohawks: Frontiers Aflame for?

Muskets and Mohawks: Frontiers Aflame plays with 2–0 players.

How long does a game take?

A game takes about 120 minutes.

What age is it suitable for?

Check the box for the recommended age.

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