C'est la Guerre: Fast Play Wargame for the Age of Muskets
Age of Reason · American Indian Wars

C'est la Guerre: Fast Play Wargame for the Age of Muskets

C'est la Guerre is an adaptation of the popular De Bellis Antiquitatis (DBA) rules to the "horse and musket" era (i.e., early 18th century through the Napoleonic era).

2–6 players120 minages 12
About the game

What is C'est la Guerre: Fast Play Wargame for the Age of Muskets

C'est la Guerre is an adaptation of the popular De Bellis Antiquitatis (DBA) rules to the "horse and musket" era (i.e., early 18th century through the Napoleonic era).

There are several adaptations of DBA which have been made for the horse and musket period. Unlike DBA, armies are not limited to a fixed number of units (e.g., 12), instead using point values to construct approximately balanced forces of varying size. Generals and sub-generals are rated on their ability, resulting in larger command radii for more capable generals. For a single command "pip", a general is able to order all units, lines and columns within his command radius. Combat is different than DBA in that units may be disordered and take casualties resulting in degraded performance until they can rally or reform.

Specs

Game details

Players
2–6
Age
+12
Duration
120 min
Difficulty
Type
Board game
Year
2013
Mechanics
Action Points · Dice Rolling
Categories
Age of Reason · American Indian Wars · American Revolutionary War
Designer
Alexander J. Hay, III
Publisher
Bozbat Games
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FAQ

Everything about C'est la Guerre: Fast Play Wargame for the Age of Muskets

How many players is C'est la Guerre: Fast Play Wargame for the Age of Muskets for?

C'est la Guerre: Fast Play Wargame for the Age of Muskets plays with 2–6 players.

How long does a game take?

A game takes about 120 minutes.

What age is it suitable for?

It is recommended from age 12.

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