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Master and Commander
Master and Commander is a print'n'play game of 18th century naval combat. Players will maneuver their sailing ships in a hex grid sea in an effort to cross their opponents T (naval lingo for getting into a good firing position), or even board and capture an enemy vessel to use it against him. Victory is achieved by either sinking all enemy ships or chasing them out of the sea. Rules allow for changing wind conditions, crew quality, and shore batteries.
What is Master and Commander
Master and Commander is a print'n'play game of 18th century naval combat. Players will maneuver their sailing ships in a hex grid sea in an effort to cross their opponents T (naval lingo for getting into a good firing position), or even board and capture an enemy vessel to use it against him. Victory is achieved by either sinking all enemy ships or chasing them out of the sea. Rules allow for changing wind conditions, crew quality, and shore batteries.
The game includes six pages of rules, double-sided counters for 40 ships, and two sheets of hex grid.
Master and Commander is a fast-play simulation of Napoleonic sea combat. Release 2.0 expands the beautiful counter set created by Tom Cundiff, adds rules for crew quality and provides hexagonal grid templates for map creation.
Game details
- Players
- 2
- Age
- —
- Duration
- —
- Difficulty
- Medium
- Type
- Board game
- Year
- 2010
- Mechanics
- Dice Rolling · Hexagon Grid · Simulation
- Categories
- Napoleonic · Nautical · Print & Play
- Designer
- Michael W. Kennedy
- Publisher
- White Dog Games
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Everything about Master and Commander
How many players is Master and Commander for?
Master and Commander plays with 2 players.
How long does a game take?
Playing time varies with the number of players.
What age is it suitable for?
Check the box for the recommended age.
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