Malifaux: Rising Powers
Book · Expansion for Base-game

Malifaux: Rising Powers

User Summary

2–0 playersheavy difficulty
About the game

What is Malifaux: Rising Powers

User Summary

Released at GenCon 2010, Malifaux - Rising Powers adds more options to your scraps and brawls. New strategies and schemes give your crews more to fight over. New masters and minions are added to every faction to expand your crews. C. Hoffman brings his machines to the guild. Collete entertains Malifaux while running soulstones for the Arcanists. Kirai seeks vengeance upon those who have wronged her for the Ressurectionists. The Dreamer and his buddy Lord Chompy Bits bring their might to the Neverborn. Hamelin, changed by the plague, adds more power to the Outcasts. Now, you also have the option to lead your crew with henchmen, slightly weaker models with a narrower unit selection, but ooze in flavor. Ophelia and her ragtag group of gremlins bring even more terror to the bayou. More masters, more minions, more options.

Specs

Game details

Players
2–0
Age
Duration
Difficulty
Heavy
Type
Expansion
Year
2010
Mechanics
Action Points · Hand Management · Variable Player Powers
Categories
Book · Expansion for Base-game · Horror
Designer
Dave Bowen
Publisher
Wyrd Games
Community data

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FAQ

Everything about Malifaux: Rising Powers

How many players is Malifaux: Rising Powers for?

Malifaux: Rising Powers plays with 2–0 players.

How long does a game take?

Playing time varies with the number of players.

What age is it suitable for?

Check the box for the recommended age.

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