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It is Warm Work- Age of Sail Naval Rules
It is Warm Work is a set of easy to play rules for fighting fleet battles in the Age of Sail using miniatures or cardboard counters. The rules recreate the flavor of the period with a minimal amount of complexity. The rules were written with a focus on the period 1740-1815, but can easily be used to re-fight Age of Sail Battles from before and after those dates.
What is It is Warm Work- Age of Sail Naval Rules
It is Warm Work is a set of easy to play rules for fighting fleet battles in the Age of Sail using miniatures or cardboard counters. The rules recreate the flavor of the period with a minimal amount of complexity. The rules were written with a focus on the period 1740-1815, but can easily be used to re-fight Age of Sail Battles from before and after those dates.
The intent of the rules was to provide for the ability for a single player to use a large number of ships and for the game to be concluded with a clear winner in a single 3 to 4 hour gaming session.
The end product is a balance between the reality and game. It is Warm Work strikes a fair balance between period flavor and ease of play. The system is pretty basic when compared to most rules for the period, but the rules give good solid results that reflect the period.
Available as a PDF (rules and markers). Scenarios, ship counter images and discussion available at the Yahoo Group ItisWarmWork.
Game details
- Players
- 2
- Age
- +12
- Duration
- 120 min
- Difficulty
- Medium
- Type
- Board game
- Year
- 2011
- Mechanics
- Dice Rolling · Simulation
- Categories
- American Revolutionary War · Napoleonic · Nautical
- Designer
- Frank Capotorto
- Publisher
- Crookedhead Games
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Everything about It is Warm Work- Age of Sail Naval Rules
How many players is It is Warm Work- Age of Sail Naval Rules for?
It is Warm Work- Age of Sail Naval Rules plays with 2 players.
How long does a game take?
A game takes about 120 minutes.
What age is it suitable for?
It is recommended from age 12.
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