Admirals:  A Game of Fleet Actions in the Golden Age of Fighting Sail
Age of Reason · American Revolutionary War

Admirals: A Game of Fleet Actions in the Golden Age of Fighting Sail

Admirals is a game which recreates, in a stylized fashion, the movements and interactions of fleets of sailing warships during the late 17th, 18th, and early 19th centuries. The purpose is to allow the player to take the

2–4 playersages 14
About the game

What is Admirals: A Game of Fleet Actions in the Golden Age of Fighting Sail

Admirals is a game which recreates, in a stylized fashion, the movements and interactions of fleets of sailing warships during the late 17th, 18th, and early 19th centuries. The purpose is to allow the player to take the role of the commander of a fleet of sailing warships and explore the choices and challenges which faced his historical counterpart.

Mechanics of this game are simple enough for a single player to command dozens of ships, while exploring the challenges faced by commanders in controlling a fleet of sailing warships in battle.

Turn sequence:

I. Movement Phase

Specs

Game details

Players
2–4
Age
+14
Duration
Difficulty
Type
Board game
Year
2015
Mechanics
Dice Rolling · Point to Point Movement · Simulation
Categories
Age of Reason · American Revolutionary War · Miniatures
Designer
Jeffrey Knudsen
Publisher
(Web published)
Community data

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FAQ

Everything about Admirals: A Game of Fleet Actions in the Golden Age of Fighting Sail

How many players is Admirals: A Game of Fleet Actions in the Golden Age of Fighting Sail for?

Admirals: A Game of Fleet Actions in the Golden Age of Fighting Sail plays with 2–4 players.

How long does a game take?

Playing time varies with the number of players.

What age is it suitable for?

It is recommended from age 14.

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