/pic6173499.jpg)
Admirals: A Game of Fleet Actions in the Golden Age of Fighting Sail
Admirals is a game which recreates, in a stylized fashion, the movements and interactions of fleets of sailing warships during the late 17th, 18th, and early 19th centuries. The purpose is to allow the player to take the
What is Admirals: A Game of Fleet Actions in the Golden Age of Fighting Sail
Admirals is a game which recreates, in a stylized fashion, the movements and interactions of fleets of sailing warships during the late 17th, 18th, and early 19th centuries. The purpose is to allow the player to take the role of the commander of a fleet of sailing warships and explore the choices and challenges which faced his historical counterpart.
Mechanics of this game are simple enough for a single player to command dozens of ships, while exploring the challenges faced by commanders in controlling a fleet of sailing warships in battle.
Turn sequence:
I. Movement Phase
Game details
- Players
- 2–4
- Age
- +14
- Duration
- —
- Difficulty
- —
- Type
- Board game
- Year
- 2015
- Mechanics
- Dice Rolling · Point to Point Movement · Simulation
- Categories
- Age of Reason · American Revolutionary War · Miniatures
- Designer
- Jeffrey Knudsen
- Publisher
- (Web published)
Admirals: A Game of Fleet Actions in the Golden Age of Fighting Sail on Meeplay
See what the Meeplay community plays and thinks about Admirals: A Game of Fleet Actions in the Golden Age of Fighting Sail, and add your own plays to the record.

Games similar to Admirals: A Game of Fleet Actions in the Golden Age of Fighting Sail
Everything about Admirals: A Game of Fleet Actions in the Golden Age of Fighting Sail
How many players is Admirals: A Game of Fleet Actions in the Golden Age of Fighting Sail for?
Admirals: A Game of Fleet Actions in the Golden Age of Fighting Sail plays with 2–4 players.
How long does a game take?
Playing time varies with the number of players.
What age is it suitable for?
It is recommended from age 14.
War by Sail
Far Distant Ships
Captains Bold
More Campaigns & Battles from the Age of Reason: Volume II
Wargames Rules 1685-1845
Strategy I: Strategic Warfare 350BC to 1984

