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HeroQuest: Wizards of Morcar
Embark on 5 original quests based on the 1991 iteration and dare to take on 5 additional ones! Venture into darkness, vanquish foes, and encounter unlikely allies. Come face to face with some of the realm’s most feared wielders of Dread magic—the Wizards of Morcar—and keep a terrible power out of the evil sorcerer’s clutches.
What is HeroQuest: Wizards of Morcar
Embark on 5 original quests based on the 1991 iteration and dare to take on 5 additional ones! Venture into darkness, vanquish foes, and encounter unlikely allies. Come face to face with some of the realm’s most feared wielders of Dread magic—the Wizards of Morcar—and keep a terrible power out of the evil sorcerer’s clutches.
Venture to the Northern Dread Wastes and stop Zargon from unlocking the legendary magic of 1000 Dread Sorcerers … before all is lost.
In this fantasy expansion pack, heroes may visit Hopekin’s Rest to acquire Boons of Heroism that help them progress. Hero spellcasters can now choose from 3 fresh sets of spells, and build magical barriers of ice, flame, or stone.
This Quest Pack introduces 5 powerful adversaries. Each is a dark Sorcerer with their own unique set of spells to use against the hero players.
Game details
- Players
- 2–5
- Age
- +14
- Duration
- —
- Difficulty
- —
- Type
- Expansion
- Year
- 2026
- Mechanics
- Dice Rolling · Die Icon Resolution · Grid Movement
- Categories
- Expansion for Base-game · Adventure · Exploration
- Designer
- Stephen Baker · Doug Hopkins
- Publisher
- Avalon Hill · Hasbro
HeroQuest: Wizards of Morcar gallery
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How many players is HeroQuest: Wizards of Morcar for?
HeroQuest: Wizards of Morcar plays with 2–5 players.
How long does a game take?
Playing time varies with the number of players.
What age is it suitable for?
It is recommended from age 14.
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