Hannibal & Hamilcar: Sun of Macedon
Ancient · Miniatures

Hannibal & Hamilcar: Sun of Macedon

Philip V of Macedon* - new Carthage leader miniature & leader’s card, for HANNIBAL, plus new strategy cards: Desert March, Hidden Cove - all expanding the HANNIBAL & HAMILCAR Rome vs Carthage game (*based on the Roberto Ullfig’s Philip V scenario).

2 players240 minages 14medium difficulty
About the game

What is Hannibal & Hamilcar: Sun of Macedon

Philip V of Macedon* - new Carthage leader miniature & leader’s card, for HANNIBAL, plus new strategy cards: Desert March, Hidden Cove - all expanding the HANNIBAL & HAMILCAR Rome vs Carthage game (*based on the Roberto Ullfig’s Philip V scenario).

Macedonia joined the Second Punic War as an ally of Carthage. Philip V of Macedon built a fleet of 200 lemboi ships, and was ready to sail to Italy, following in the footsteps of Pyrrhus. This didn’t happen, as Rome reacted quickly with a sea blockade and inciting war in Greece, binding Philip’s hands. But this provided an opportunity for serious reinforcements for Hannibal in Italy. We had to have this as a variant! Sun of Macedon brings you a new general for the Carthaginian player and two new strategy cards, which focus on stealth movement.

Desert March: Move an army of up to 5CU between Zuccabar or Icosium and Gades. Roll for Attrition prior to arrival. Hannibal’s father Hamilcar has reached Gades overland from Carthage. Such a successful journey across hostile territory might have actually been an inspiration for Hannibal for his march over the Alps. The card allows a small army to follow Hamilcar’s footsteps.

Hidden Cove: Move an army of up to 5CU to or from Genua as if it was a port. This move is successful unless countered by a card. As we know, not every existing harbour is shown as a port in the game. And there is a good reason for that: some of them were not capable of receiving large armies. Some of them were not shown as a game design decision. Genua, however, was used twice in very specific circumstances. Mago arrived there with reinforcements and then, after few years of fighting, most probably evacuated through the same port when things become too hot to handle.

Specs

Game details

Players
2
Age
+14
Duration
240 min
Difficulty
Medium
Type
Expansion
Year
2018
Mechanics
Area Majority / Influence · Campaign / Battle Card Driven · Dice Rolling
Categories
Ancient · Miniatures · Political
Designer
Mark Simonitch · Jaro Andruszkiewicz
Publisher
PHALANX · ASYNCRON games · Ediciones MasQueOca · Feuerland Spiele
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FAQ

Everything about Hannibal & Hamilcar: Sun of Macedon

How many players is Hannibal & Hamilcar: Sun of Macedon for?

Hannibal & Hamilcar: Sun of Macedon plays with 2 players.

How long does a game take?

A game takes about 240 minutes.

What age is it suitable for?

It is recommended from age 14.

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