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Five Tribes: The Djinns of Naqala
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns and move the Tribes into position at the right time, and the Sultanate may become yours!
What is Five Tribes: The Djinns of Naqala
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns and move the Tribes into position at the right time, and the Sultanate may become yours!
Designed by Bruno Cathala, Five Tribes builds on a long tradition of German-style games that feature wooden meeples. Here, in a unique twist on the now-standard "worker placement" genre, the game begins with the meeples already in place – and players must cleverly maneuver them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure.
As befitting a Days of Wonder game, the rules are straightforward and easy to learn. But devising a winning strategy will take a more calculated approach than our standard fare. You need to carefully consider what moves can score you well and put your opponents at a disadvantage. You need to weigh many different pathways to victory, including the summoning of powerful Djinns that may help your cause as you attempt to control this legendary Sultanate.
Game details
- Players
- 2–4
- Age
- +13
- Duration
- 80 min
- Difficulty
- Medium
- Type
- Board game
- Year
- 2014
- Mechanics
- Auction / Bidding · Constrained Bidding · End Game Bonuses
- Categories
- Arabian · Fantasy · Mythology
- Designer
- Bruno Cathala
- Publisher
- Maldito Games · Days of Wonder · Arclight Games · Asterion Press
Five Tribes: The Djinns of Naqala gallery
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What the community says about Five Tribes: The Djinns of Naqala
- Cartas enfundadas
Se queda
Mancala sencillo y guapo, ahora sí, hay que jugar con intención y no ponerte a analizar todos los movimientos posibles, si no pues nos hacemos viejos todos y ya está.
Regalo cumple Javi
Es un juego con la mecánica principal basada en el mancala. Reglas sencillas pero profundidad. Al final es una ensalada de puntos. Todo puntúa. De 2 a 4 jugadores. Escala perfectamente. Vistoso en mesa. Válido para jugones y no jugones. Me lo regaló Gema por mi cumpleaños en Julio de 2019. Una joya. Un estupendo juego que incorpora el mancala como su mecánica principal. En un tablero hecho del losetas empiezan en cada una de ellas tres meeples de hasta cinco colores que hay en el juego. En su turno, el jugador escoge una loseta y recoge los meeples y los va soltando a la vez que se desplaza
a good and complete eurogame with great game mechanics and ease resolution.
PNP
Local-(238)
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Everything about Five Tribes: The Djinns of Naqala
How many players is Five Tribes: The Djinns of Naqala for?
Five Tribes: The Djinns of Naqala plays with 2–4 players.
How long does a game take?
A game takes about 80 minutes.
What age is it suitable for?
It is recommended from age 13.
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