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Book and Run
Five Crowns is rummy with a five-suited deck and a twist. The set collection aspect of rummy is basically the same, with groups of three cards in either runs or denominations making a valid meld. The twist is that in eac
What is Book and Run
Five Crowns is rummy with a five-suited deck and a twist. The set collection aspect of rummy is basically the same, with groups of three cards in either runs or denominations making a valid meld. The twist is that in each hand the number of cards required to create a meld increases, from three cards in the first hand to thirteen in the last. The game, therefore, consists of eleven hands.
In each hand, in addition to the six Jokers, other cards are designated as wild: in the first hand 3s are wild; in the second hand 4s are wild, and so on until in the last hand the Kings go wild. (You can remember which cards are wild because it matches the number of cards in hand, i.e., in the first hand you hold three cards and 3s are wild.) A hand ends when a player can meld all cards in her hand after the discard.
Game details
- Players
- 1–7
- Age
- +8
- Duration
- 30 min
- Difficulty
- Light
- Type
- Board game
- Year
- 1996
- Mechanics
- Hand Management · Set Collection · Score-and-Reset Game
- Categories
- Card Game
- Designer
- Marsha J. Falco
- Publisher
- Asmodee
Book and Run on Meeplay
See what the Meeplay community plays and thinks about Book and Run, and add your own plays to the record.

Everything about Book and Run
How many players is Book and Run for?
Book and Run plays with 1–7 players.
How long does a game take?
A game takes about 30 minutes.
What age is it suitable for?
It is recommended from age 8.
Ninja Hamster Apocalypse Disco
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