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Escape: The Curse of the Temple – Expansion 3: Traps
Escape: Traps is the third boxed expansion for Escape: The Curse of the Temple, and like the previous Illusions and Quests expansions, Traps contains two modules that can be used individually or in combination with any other expansions for the game.
What is Escape: The Curse of the Temple – Expansion 3: Traps
Escape: Traps is the third boxed expansion for Escape: The Curse of the Temple, and like the previous Illusions and Quests expansions, Traps contains two modules that can be used individually or in combination with any other expansions for the game.
Trap Chambers: There are 5 different chambers to choose from and 2, 3, or 4 will get mixed into the draw pile during setup. When a Trap Chamber gets drawn, that player puts their adventurer immediately on that tile. Each one has a different effect:
Moving Platform (x1)- The chamber gets moved around the board clockwise (without changing the orientation) until it finds a new resting position connected to an empty doorway with that orientation. If none exists, that player has to wait until one shows up.
Invocation Chamber (x1)- Place all adventurers (including yourself) in the chamber and now must start exploring from there. After discovery, a player can roll 3 keys to use this effect at another time.
Game details
- Players
- 1–5
- Age
- +8
- Duration
- 10 min
- Difficulty
- Light
- Type
- Expansion
- Year
- 2015
- Mechanics
- Cooperative Game · Dice Rolling · Grid Movement
- Categories
- Expansion for Base-game · Adventure · Dice
- Designer
- Kristian Amundsen Østby
- Publisher
- Queen Games
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How many players is Escape: The Curse of the Temple – Expansion 3: Traps for?
Escape: The Curse of the Temple – Expansion 3: Traps plays with 1–5 players.
How long does a game take?
A game takes about 10 minutes.
What age is it suitable for?
It is recommended from age 8.


