A.W.A.C.S.: Arm Weapons And Climb Solo – Gulf War
Aviation / Flight · Miniatures

A.W.A.C.S.: Arm Weapons And Climb Solo – Gulf War

AWACS: Gulf War is loosely based on the events of the First Gulf War, but isn’t a typical, realistic and historically accurate ruleset. Instead, you can expect quick, thrilling and fun B-movie style action!

1–2 playersages 14medium difficulty
About the game

What is A.W.A.C.S.: Arm Weapons And Climb Solo – Gulf War

AWACS: Gulf War is loosely based on the events of the First Gulf War, but isn’t a typical, realistic and historically accurate ruleset. Instead, you can expect quick, thrilling and fun B-movie style action!

Within this box you will find nearly everything needed to start playing: 62 unpainted, fine metal miniatures in 1/600 scale, 62 bases (stems for airplanes are not provided), a set of all required dice, counters, an ‘army list’ sheet and a brochure containing rules and six scenarios.

The players take various roles, from leading Allied fighter sweeps, Iraqi counterattacks or stealth bombings of SAM batteries, to destroying SCUDs hidden at the end of a long, well defended valley! The scenarios may be played on 3 difficulty levels, and the players may easily create their own missions. Additionally, they may share them with others on the official Assault Publishing forum!

(from the publisher's website)

Specs

Game details

Players
1–2
Age
+14
Duration
Difficulty
Medium
Type
Board game
Year
2012
Mechanics
Cooperative Game · Dice Rolling · Point to Point Movement
Categories
Aviation / Flight · Miniatures · Modern Warfare
Designer
Marcin Gerkowicz
Publisher
Oddział Ósmy · Assault Publishing
Images

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FAQ

Everything about A.W.A.C.S.: Arm Weapons And Climb Solo – Gulf War

How many players is A.W.A.C.S.: Arm Weapons And Climb Solo – Gulf War for?

A.W.A.C.S.: Arm Weapons And Climb Solo – Gulf War plays with 1–2 players.

How long does a game take?

Playing time varies with the number of players.

What age is it suitable for?

It is recommended from age 14.

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