Missile Threat: Solo Rules & Mercenary Air Campaign
Expansion for Base-game · Aviation / Flight

Missile Threat: Solo Rules & Mercenary Air Campaign

Missile Threat Solo Rules & Mercenary Air Campaign: this book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign.

1–4 players180 minages 16
About the game

What is Missile Threat: Solo Rules & Mercenary Air Campaign

Missile Threat Solo Rules & Mercenary Air Campaign: this book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign.

The Solo Rules:

These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular playing cards to generate unknown hostile aircraft and ground assets, so prepare to be surprised!

The Mercenary Air Campaign:

Specs

Game details

Players
1–4
Age
+16
Duration
180 min
Difficulty
Type
Expansion
Year
2018
Mechanics
Action Points · Dice Rolling · Secret Unit Deployment
Categories
Expansion for Base-game · Aviation / Flight · Book
Designer
Publisher
Community data

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FAQ

Everything about Missile Threat: Solo Rules & Mercenary Air Campaign

How many players is Missile Threat: Solo Rules & Mercenary Air Campaign for?

Missile Threat: Solo Rules & Mercenary Air Campaign plays with 1–4 players.

How long does a game take?

A game takes about 180 minutes.

What age is it suitable for?

It is recommended from age 16.

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