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Missile Threat: Solo Rules & Mercenary Air Campaign
Missile Threat Solo Rules & Mercenary Air Campaign: this book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign.
What is Missile Threat: Solo Rules & Mercenary Air Campaign
Missile Threat Solo Rules & Mercenary Air Campaign: this book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign.
The Solo Rules:
These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular playing cards to generate unknown hostile aircraft and ground assets, so prepare to be surprised!
The Mercenary Air Campaign:
Game details
- Players
- 1–4
- Age
- +16
- Duration
- 180 min
- Difficulty
- —
- Type
- Expansion
- Year
- 2018
- Mechanics
- Action Points · Dice Rolling · Secret Unit Deployment
- Categories
- Expansion for Base-game · Aviation / Flight · Book
- Designer
- Tom Jensen
- Publisher
- Ostfront Publishing
Missile Threat: Solo Rules & Mercenary Air Campaign gallery
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How many players is Missile Threat: Solo Rules & Mercenary Air Campaign for?
Missile Threat: Solo Rules & Mercenary Air Campaign plays with 1–4 players.
How long does a game take?
A game takes about 180 minutes.
What age is it suitable for?
It is recommended from age 16.
Missile Threat
Advanced Solo Campaign & A.I.System: For Missile Threat

