Atlantic Chase: The Kriegsmarine Against the Home Fleet 1939-1942
Nautical · Wargame

Atlantic Chase: The Kriegsmarine Against the Home Fleet 1939-1942

Atlantic Chase simulates the naval campaigns fought in the North Atlantic between the surface fleets of the Royal Navy and the Kriegsmarine between 1939 and 1942. It utilizes a system of trajectories to model the fog of

1–2 players120 minages 14heavy difficulty
About the game

What is Atlantic Chase: The Kriegsmarine Against the Home Fleet 1939-1942

Atlantic Chase simulates the naval campaigns fought in the North Atlantic between the surface fleets of the Royal Navy and the Kriegsmarine between 1939 and 1942. It utilizes a system of trajectories to model the fog of war that bedeviled the commands during this period. Just as the pins and strings adorning Churchill’s wall represented the course of the ships underway, players arrange trajectory lines across the shared game board, each line representing a task force’s path of travel. Without resorting to dummy blocks, hidden movement, or a double-blind system requiring a referee or computer, players experience the uncertainty endemic to this period of naval warfare.

COMPONENTS

22 x 34" mounted game board

Two 8.5"x11" Inset Maps (2 sides of one physical sheet)

Specs

Game details

Players
1–2
Age
+14
Duration
120 min
Difficulty
Heavy
Type
Board game
Year
2021
Mechanics
Dice Rolling · Grid Movement · Hexagon Grid
Categories
Nautical · Wargame · World War II
Designer
Publisher
Community data

Atlantic Chase: The Kriegsmarine Against the Home Fleet 1939-1942 on Meeplay

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0.9Average rating
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FAQ

Everything about Atlantic Chase: The Kriegsmarine Against the Home Fleet 1939-1942

How many players is Atlantic Chase: The Kriegsmarine Against the Home Fleet 1939-1942 for?

Atlantic Chase: The Kriegsmarine Against the Home Fleet 1939-1942 plays with 1–2 players.

How long does a game take?

A game takes about 120 minutes.

What age is it suitable for?

It is recommended from age 14.

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