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Arkham Noir: Case #1 – The Witch Cult Murders
Description from the publisher:
What is Arkham Noir: Case #1 – The Witch Cult Murders
Description from the publisher:
Walpurgis Night, May’s Eve, is always a nightmare in witch-haunted Arkham. There are bad doings, and a child or two frequently goes missing. This year, Miskatonic University students engaged in occult studies have been turning up dead. Arkham Police, in deference to your unusual expertise, have asked for your help to get to the root of the matter. Time is of the essence because after Walpurgis Night, the trail will grow cold and the culprits will retreat to the shadows until the next Witches' Sabbat, when the next cycle of deaths will begin.
As private investigator Howard Lovecraft, you will investigate events based on the stories "The Dreams in the Witch House" (1933), "The Thing on the Doorstep" (1933), and "The Unnamable" (1923).
Arkham Noir is a solitaire card game inspired by the interconnected stories of H. P. Lovecraft and other authors, re-imagined as noir detective stories. Each case stands alone.
Game details
- Players
- 1
- Age
- +14
- Duration
- 30 min
- Difficulty
- Medium
- Type
- Board game
- Year
- 2017
- Mechanics
- Hand Management · Open Drafting · Set Collection
- Categories
- Adventure · Card Game · Fantasy
- Designer
- Yves Tourigny
- Publisher
- Asmodee · Ludonova · Arclight Games · Edge Entertainment
Arkham Noir: Case #1 – The Witch Cult Murders gallery
Arkham Noir: Case #1 – The Witch Cult Murders on Meeplay
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What the community says about Arkham Noir: Case #1 – The Witch Cult Murders
Good solo game as entertainment. + excellent artwork - not much strategy: basically you decide which cards to keep or discard, and when to play them. + cards puzzle is cool - thematic experience is non-existent, or you need to be very imaginative creating the story.
Difficult to rate. Although I do think it is a good solitarire game that offers a really nice puzzle with interesting mechanics, it is just not for me. There are quite a few icons that you have to be aware of, and the game takes really some space, so there is a quite big area of cards you have to control, and this may be ok for many, but not for me. The puzzle is relatively difficult, and from three games I could win one in extremis, but to me it did not offer enough enjoyment for the effort. The cards are nicely illustrated, and it comes in a great small package. So, I do think it may be
+ Hermosa estética e ilustraciones. + Buen sistema de juego y fases muy claras. + Permite combinarse con otras ediciones. - Pese a la presentación, poca narratividad. - Altísima dificultad.
Solitaire puzzle game set in a Cthulhu theme. Challenging!!
Local-(148)
#OPDE Sep24
Solitario que funciona razonablemente bien, pero que, después de unas cuantas partidas, pierdes el interés por volverlo a jugar.
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How many players is Arkham Noir: Case #1 – The Witch Cult Murders for?
Arkham Noir: Case #1 – The Witch Cult Murders plays with 1 players.
How long does a game take?
A game takes about 30 minutes.
What age is it suitable for?
It is recommended from age 14.


