Anaconda: Capital Navies – Naval Warfare in Virginia 1861-1865
American Civil War · Book

Anaconda: Capital Navies – Naval Warfare in Virginia 1861-1865

Ramming Speed!

2–4 playersages 12
About the game

What is Anaconda: Capital Navies – Naval Warfare in Virginia 1861-1865

Ramming Speed!

During the American Civil War the Union and Confederate navies clashed for control of the rivers of Virginia, fighting for control of the waterways leading to the capital cities of both sides. Now you can take part in this struggle with Anaconda: Capital Navies.

Anaconda: Capital Navies is a campaign framework designed to generate tabletop miniature games simulating riverine naval battles of the American Civil War. The purpose is to link together a series of tabletop battles in a framework that provides players with reasons for fighting battles beyond the mere presence of the enemy. Victory goes to the side best able to meet their objectives and not merely who wins the tactical battles.

Anaconda: Capital Navies includes a strategic map of rivers and bays of Virginia and the surrounding area. Anaconda: Capital Navies is designed for use with any set of tabletop ACW naval war game rules. The game requires but does not include; dice, miniatures and tactical rules for resolving combat on the tabletop.

Specs

Game details

Players
2–4
Age
+12
Duration
Difficulty
Type
Board game
Year
2017
Mechanics
Dice Rolling · Scenario / Mission / Campaign Game
Categories
American Civil War · Book · Miniatures
Designer
Ray Garbee
Publisher
(Web published)
Community data

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FAQ

Everything about Anaconda: Capital Navies – Naval Warfare in Virginia 1861-1865

How many players is Anaconda: Capital Navies – Naval Warfare in Virginia 1861-1865 for?

Anaconda: Capital Navies – Naval Warfare in Virginia 1861-1865 plays with 2–4 players.

How long does a game take?

Playing time varies with the number of players.

What age is it suitable for?

It is recommended from age 12.

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