'Floating Castles': Fast-Play Rules for Naval Warfare in the Ironclad Era, c. 1860-1885
American Civil War · Book

'Floating Castles': Fast-Play Rules for Naval Warfare in the Ironclad Era, c. 1860-1885

Floating Castles are miniature wargame rules to simulate naval warfare during the 1860-1885 period.

2 players120 minages 12
About the game

What is 'Floating Castles': Fast-Play Rules for Naval Warfare in the Ironclad Era, c. 1860-1885

Floating Castles are miniature wargame rules to simulate naval warfare during the 1860-1885 period.

The rules cater for any scale with distances measured in yards and speed in knots, converted into inches or fractions.

You'll need D10's as the rules are based around percentage rolls for most outcomes.

The sequence of play is straightforward and is based on alternate moves, with each player moving one ship at a time based on an initiative roll. Shooting is simultaneous but torpedoes and ram attacks have their own placing in the sequence.

Specs

Game details

Players
2
Age
+12
Duration
120 min
Difficulty
Type
Board game
Year
2006
Mechanics
Dice Rolling · Simulation
Categories
American Civil War · Book · Miniatures
Designer
Chris Peers
Publisher
HLBS Publishing (The Honourable Lead Boiler Suit Company)
Community data

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FAQ

Everything about 'Floating Castles': Fast-Play Rules for Naval Warfare in the Ironclad Era, c. 1860-1885

How many players is 'Floating Castles': Fast-Play Rules for Naval Warfare in the Ironclad Era, c. 1860-1885 for?

'Floating Castles': Fast-Play Rules for Naval Warfare in the Ironclad Era, c. 1860-1885 plays with 2 players.

How long does a game take?

A game takes about 120 minutes.

What age is it suitable for?

It is recommended from age 12.

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