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2 Minutes to Midnight
2 Minutes to Midnight is a Cold War strategy board game covering the years 1946 to 1990, played in 5-year turns. Players control the United States or the Soviet Union, competing through military power, economics, politics, and technology.
What is 2 Minutes to Midnight
2 Minutes to Midnight is a Cold War strategy board game covering the years 1946 to 1990, played in 5-year turns. Players control the United States or the Soviet Union, competing through military power, economics, politics, and technology.
The game is highly asymmetrical: the US must manage presidential elections and national debt, while the Soviets pursue five-year plans and risk collapse if reforms go too far. A scenario runs 1–3 hours, with the full campaign lasting 6–7 hours.
Money is the central resource, used to influence nations, invest in trade, recruit spies, research technology, and build military strength.
Each turn, around a dozen events may or may not trigger: some reappear in future turns, others vanish forever. This unpredictability forces players to adapt to a constantly shifting Cold War landscape.
Game details
- Players
- 1–2
- Age
- +14
- Duration
- 420 min
- Difficulty
- Expert
- Type
- Board game
- Year
- 2022
- Mechanics
- Chit-Pull System · Dice Rolling · Simulation
- Categories
- Modern Warfare · Political · Wargame
- Designer
- Stuart Tonge
- Publisher
- Draco Ideas · Plague Island Games
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How many players is 2 Minutes to Midnight for?
2 Minutes to Midnight plays with 1–2 players.
How long does a game take?
A game takes about 420 minutes.
What age is it suitable for?
It is recommended from age 14.


