2 Minutes to Midnight
Modern Warfare · Political

2 Minutes to Midnight

2 Minutes to Midnight is a Cold War strategy board game covering the years 1946 to 1990, played in 5-year turns. Players control the United States or the Soviet Union, competing through military power, economics, politics, and technology.

1–2 players420 minages 14expert difficulty
About the game

What is 2 Minutes to Midnight

2 Minutes to Midnight is a Cold War strategy board game covering the years 1946 to 1990, played in 5-year turns. Players control the United States or the Soviet Union, competing through military power, economics, politics, and technology.

The game is highly asymmetrical: the US must manage presidential elections and national debt, while the Soviets pursue five-year plans and risk collapse if reforms go too far. A scenario runs 1–3 hours, with the full campaign lasting 6–7 hours.

Money is the central resource, used to influence nations, invest in trade, recruit spies, research technology, and build military strength.

Each turn, around a dozen events may or may not trigger: some reappear in future turns, others vanish forever. This unpredictability forces players to adapt to a constantly shifting Cold War landscape.

Specs

Game details

Players
1–2
Age
+14
Duration
420 min
Difficulty
Expert
Type
Board game
Year
2022
Mechanics
Chit-Pull System · Dice Rolling · Simulation
Categories
Modern Warfare · Political · Wargame
Designer
Stuart Tonge
Publisher
Draco Ideas · Plague Island Games
Images

2 Minutes to Midnight gallery

Community data

2 Minutes to Midnight on Meeplay

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20plays imported from BoardGameGeek
21Own it in their collection
7.2Average rating
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FAQ

Everything about 2 Minutes to Midnight

How many players is 2 Minutes to Midnight for?

2 Minutes to Midnight plays with 1–2 players.

How long does a game take?

A game takes about 420 minutes.

What age is it suitable for?

It is recommended from age 14.

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