1714: The Case of the Catalans
Age of Reason · Negotiation

1714: The Case of the Catalans

[English]

2–5 players120 minages 12medium difficulty
About the game

What is 1714: The Case of the Catalans

[English]

Europe, 1702. The death of king Charles II of Habsburg left the throne vacant and started a war all over Europe to settle the matter of the Spanish Succession. The Archduke Charles III of Austria, the Habsburg heir, was discarded by the last will of Charles II, signed almost on his deathbed, in favor of Phillip of Anjou, Louis XIV’s grandson, the Bourbon heir. The Grand Alliance has been formed, by the Treaty of Den Haag, by Great Britain, the Dutch Republic, Austria, Portugal and Savoy to preserve Europe’s balance of power and reclaim the throne for the Archduke Charles.

The players, representing the powers of the Grand Alliance, will fight the Bourbon forces composed by French, Castilian and Bavarian troops. Their goal, defined by a hidden agenda, is to obtain the best commercial and territorial concessions, and conquer the Bourbon territories. But this is no cooperative game: the winning player will need strategy and negotiation skills to achieve the best deals with the enemy and thus be the country with the most benefits thanks to the Peace of Utrecht.

In previous turn reverse order, each player decides how to play one of the seeded cards for the current turn. The players may pay from their resources to use the card’s text or may prefer to “sell” the card to execute one action. Each action is available only once for each turn and the players cannot execute the same action in two consecutive turns. The available actions are Recruit troops, Move them across the map or Attack the enemy in adjacent areas. Other choices include obtaining Resources or paying attention to their own countries Public Opinion (a.k.a. Will to Fight), for this will decide the order in which the new Concessions will be dealed. The card deck, composed by the most relevant battles, events and characters throughout the war, includes the exploits of the Bourbon armies to counter the player’s actions.

Specs

Game details

Players
2–5
Age
+12
Duration
120 min
Difficulty
Medium
Type
Board game
Year
2014
Mechanics
Hexagon Grid · Open Drafting · Variable Phase Order
Categories
Age of Reason · Negotiation · Wargame
Designer
Ivan Prat
Publisher
Devir
Images

1714: The Case of the Catalans gallery

Community data

1714: The Case of the Catalans on Meeplay

See what the Meeplay community plays and thinks about 1714: The Case of the Catalans, and add your own plays to the record.

11plays imported from BoardGameGeek
11Own it in their collection
6.6Average rating
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Reviews

What the community says about 1714: The Case of the Catalans

stoichkov13
stoichkov138/10
Puntuació fet amb una sola partida. Bones expectatives tot i que al principi pareix confús.
Blacksad
Blacksad8/10
[b]Primera partida[/b] (8/10) Un eurowargame multijugador con tema. Me pare original el sistema de todos contra el juego pero cada uno con sus intereses, que no sea colaborativo. Muy bueno.
FAQ

Everything about 1714: The Case of the Catalans

How many players is 1714: The Case of the Catalans for?

1714: The Case of the Catalans plays with 2–5 players.

How long does a game take?

A game takes about 120 minutes.

What age is it suitable for?

It is recommended from age 12.

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