Twilight Imperium: Second Edition – Hope's End
Civilization · Expansion for Base-game

Twilight Imperium: Second Edition – Hope's End

The only expansion for Twilight Imperium: Second Edition introduces two new races—the Yssaril Tribes and the Mentak Coalition—and adds shock troops and race leaders, new Political and Action Cards, Deed Cards for tracking income and influence, and new map board tiles including a nebula and a "gravity rift".

2–6 players240 minages 12heavy difficulty
About the game

What is Twilight Imperium: Second Edition – Hope's End

The only expansion for Twilight Imperium: Second Edition introduces two new races—the Yssaril Tribes and the Mentak Coalition—and adds shock troops and race leaders, new Political and Action Cards, Deed Cards for tracking income and influence, and new map board tiles including a nebula and a "gravity rift".

Shock troops are elite ground forces, and some specifics are tied into Hope's End, a new planet in the map tiles. Each race has three "race leaders" which are of 5 different types; each adds different abilities to troops, planets, or systems. The "gravity rift" map tile will send ships that enter it in a random direction when they exit.

Part of the Twilight Imperium Series.

Expands:

Specs

Game details

Players
2–6
Age
+12
Duration
240 min
Difficulty
Heavy
Type
Expansion
Year
2001
Mechanics
Dice Rolling · Hexagon Grid · Modular Board
Categories
Civilization · Expansion for Base-game · Negotiation
Designer
Christian T. Petersen
Publisher
Fantasy Flight Games
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FAQ

Everything about Twilight Imperium: Second Edition – Hope's End

How many players is Twilight Imperium: Second Edition – Hope's End for?

Twilight Imperium: Second Edition – Hope's End plays with 2–6 players.

How long does a game take?

A game takes about 240 minutes.

What age is it suitable for?

It is recommended from age 12.

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