The 7th Citadel: Three Good Fellows
Three Good Fellows is an expansion which allows you to play with a brand new character archetype based on mental fortitude and communicating with the dead: the Pathfinder.
What is The 7th Citadel: Three Good Fellows
Three Good Fellows is an expansion which allows you to play with a brand new character archetype based on mental fortitude and communicating with the dead: the Pathfinder.
Their 5 "X" starting Skill cards and their 15 Advanced Skill cards – which are compatible with other class icons – will allow you to call on your three spectral companions for aid… at least until you find their final resting place and free them from their duty.
This new expansion includes 30 cards and 3 ghost figures (exclusive to Kickstarter in their plastic version).
Note: Requires the core game and The 7th Citadel: The First Garden.
Game details
- Players
- 1–4
- Age
- —
- Duration
- —
- Difficulty
- —
- Type
- Expansion
- Year
- 2025
- Mechanics
- Cooperative Game
- Categories
- Expansion for Base-game
- Designer
- Ludovic Roudy · Bruno Sautter
- Publisher
- Serious Poulp
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Everything about The 7th Citadel: Three Good Fellows
How many players is The 7th Citadel: Three Good Fellows for?
The 7th Citadel: Three Good Fellows plays with 1–4 players.
How long does a game take?
Playing time varies with the number of players.
What age is it suitable for?
Check the box for the recommended age.
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