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Expansion for Base-game · Third-party Expansion

SundayQuest Adventures: Volume 11

This expansion pack includes 12 Quests that were originally, and exclusively, released on the Ye Olde Inn's companion Facebook group.

2–5 players240 minages 10
About the game

What is SundayQuest Adventures: Volume 11

This expansion pack includes 12 Quests that were originally, and exclusively, released on the Ye Olde Inn's companion Facebook group.

Sunday Quest: Adventures continues where the popular Hero Quest expansion Wizards of Morcar left off. It is assumed that players will have completed and be familiar with Kellar's Keep, Return of the Witch Lord, Against the Ogre Horde and Wizards of Morcar expansion packs to the original game. On occasion the Quests herein will also dabble with elements taken from the U.S. version of the game system's two additional expansion packs: The Mage in the Mirror and The Frozen Horror.

SundayQuest: Adventures has been designed to fit in with the original UK release of Hero Quest in the late 1980s. It should be compatible with either the original European or U.S. releases of HeroQuest (1989-1991). It can also be played with the more recent re-release of Hero Quest (2021).

—description from the designer

Specs

Game details

Players
2–5
Age
+10
Duration
240 min
Difficulty
Type
Expansion
Year
2025
Mechanics
Cooperative Game · Role Playing
Categories
Expansion for Base-game · Third-party Expansion · Adventure
Designer
Giles McNeill
Publisher
(Self-Published)
Images

SundayQuest Adventures: Volume 11 gallery

Community data

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FAQ

Everything about SundayQuest Adventures: Volume 11

How many players is SundayQuest Adventures: Volume 11 for?

SundayQuest Adventures: Volume 11 plays with 2–5 players.

How long does a game take?

A game takes about 240 minutes.

What age is it suitable for?

It is recommended from age 10.

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