SundayQuest Adventures: Volume 11
This expansion pack includes 12 Quests that were originally, and exclusively, released on the Ye Olde Inn's companion Facebook group.
What is SundayQuest Adventures: Volume 11
This expansion pack includes 12 Quests that were originally, and exclusively, released on the Ye Olde Inn's companion Facebook group.
Sunday Quest: Adventures continues where the popular Hero Quest expansion Wizards of Morcar left off. It is assumed that players will have completed and be familiar with Kellar's Keep, Return of the Witch Lord, Against the Ogre Horde and Wizards of Morcar expansion packs to the original game. On occasion the Quests herein will also dabble with elements taken from the U.S. version of the game system's two additional expansion packs: The Mage in the Mirror and The Frozen Horror.
SundayQuest: Adventures has been designed to fit in with the original UK release of Hero Quest in the late 1980s. It should be compatible with either the original European or U.S. releases of HeroQuest (1989-1991). It can also be played with the more recent re-release of Hero Quest (2021).
—description from the designer
Game details
- Players
- 2–5
- Age
- +10
- Duration
- 240 min
- Difficulty
- —
- Type
- Expansion
- Year
- 2025
- Mechanics
- Cooperative Game · Role Playing
- Categories
- Expansion for Base-game · Third-party Expansion · Adventure
- Designer
- Giles McNeill
- Publisher
- (Self-Published)
SundayQuest Adventures: Volume 11 gallery
SundayQuest Adventures: Volume 11 on Meeplay
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Games related to SundayQuest Adventures: Volume 11
Games similar to SundayQuest Adventures: Volume 11
LionsQuest: Fall Of RagnarExpansion for Base-game
LionsQuest: Morkar's Dark DungeonExpansion for Base-game
SundayQuest: Vermunté and the Enigma EngineExpansion for Base-game
SundayQuest: The Secrets of Blackstone KeepExpansion for Base-game
SundayQuest: Conundrum of YukthornExpansion for Base-game
LionsQuest: Cult Of The Black HandExpansion for Base-gameEverything about SundayQuest Adventures: Volume 11
How many players is SundayQuest Adventures: Volume 11 for?
SundayQuest Adventures: Volume 11 plays with 2–5 players.
How long does a game take?
A game takes about 240 minutes.
What age is it suitable for?
It is recommended from age 10.
HeroQuest
HeroQuest: Wizards of Morcar
Advanced Game System V
Advanced Game System: Uncharted Dungeons 2
SundayQuest: By Dawn's First Light

