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Sub Terra II: Arima's Light
The Arima's Light expansion for Sub Terra II introduces 5 new characters for explorers to play as, the Magician, the Escape Artist, the Fortune Teller, the Strongman, and the Beastmaster (who also comes with a hound!). Along with these new unusual and intriguing characters Arima's light introduces a 'prequel' game mode where an original cast of characters attempt to lock away the evil magic of Typhaon, the volcanic spirit.
What is Sub Terra II: Arima's Light
The Arima's Light expansion for Sub Terra II introduces 5 new characters for explorers to play as, the Magician, the Escape Artist, the Fortune Teller, the Strongman, and the Beastmaster (who also comes with a hound!). Along with these new unusual and intriguing characters Arima's light introduces a 'prequel' game mode where an original cast of characters attempt to lock away the evil magic of Typhaon, the volcanic spirit.
New characters, new game mode, and new hazard tiles to contend with.
Game details
- Players
- 1–6
- Age
- +14
- Duration
- 60 min
- Difficulty
- Heavy
- Type
- Expansion
- Year
- 2023
- Mechanics
- Action Points · Cooperative Game · Dice Rolling
- Categories
- Expansion for Base-game · Adventure · Ancient
- Designer
- Tim Pinder
- Publisher
- Inside the Box Board Games LLP (ITB) · Nuts! Publishing · Schwerkraft-Verlag
Sub Terra II: Arima's Light gallery
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How many players is Sub Terra II: Arima's Light for?
Sub Terra II: Arima's Light plays with 1–6 players.
How long does a game take?
A game takes about 60 minutes.
What age is it suitable for?
It is recommended from age 14.
Sub Terra II: Inferno's Edge
Sub Terra II: Typhaon Wakes

