Shot and Shell: Naval Combat in the Civil War
American Civil War · Civil War

Shot and Shell: Naval Combat in the Civil War

"Shot and Shell: Naval Combat in the Civil War", is a sequel of the Yaquinto wargame The Ironclads: A Tactical Level Game of Naval Combat in the American Civil War 1861-1865 and includes a conversion chart. Scale is 100

1–4 players120 minages 12heavy difficulty
About the game

What is Shot and Shell: Naval Combat in the Civil War

"Shot and Shell: Naval Combat in the Civil War", is a sequel of the Yaquinto wargame The Ironclads: A Tactical Level Game of Naval Combat in the American Civil War 1861-1865 and includes a conversion chart. Scale is 100 yards per hex, 3 minutes per turn, with 1 ship or regiment (of infantry, or equivalent in cavalry or artillery) per unit-counter. 27 scenarios and 6 maps.

Shot and Shell can be treated as a stand-alone wargame. It comes with everything needed to play.

The land-warfare dimension is greatly expanded in Shot and Shell (over that of the "Ironclads Expansion Kit"). Scenarios can be naval only or land-sea combined--or even land-only, if one wanted to design such a scenario. There are also rules for firing several same-caliber guns at once, reducing the amount of die rolling.

Specs

Game details

Players
1–4
Age
+12
Duration
120 min
Difficulty
Heavy
Type
Board game
Year
1987
Mechanics
Dice Rolling · Grid Movement · Hexagon Grid
Categories
American Civil War · Civil War · Nautical
Designer
Roger Nord
Publisher
3W (World Wide Wargames)
Community data

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FAQ

Everything about Shot and Shell: Naval Combat in the Civil War

How many players is Shot and Shell: Naval Combat in the Civil War for?

Shot and Shell: Naval Combat in the Civil War plays with 1–4 players.

How long does a game take?

A game takes about 120 minutes.

What age is it suitable for?

It is recommended from age 12.

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