Rush of Ikorr TCG: Luminary Strike Act 1 Part 3
Expansion for Base-game · Ancient

Rush of Ikorr TCG: Luminary Strike Act 1 Part 3

For ages, each pantheon believed itself solitary and supreme in its dominion over creation. But the Ikorr shattered that illusion. Deities of every culture must now contend with the new reality that they are not alone in their ever-expanding struggle for power and domination. The Ikorr is more than raw power, it was possibility made manifest. It infuses the land, the people, the very essence of existence. As its energy twists the mortal world, it allows Avatars of the eight aspects to summon the greatest warriors and creatures from across time and space into these epic battles.

2–6 players90 minages 14
About the game

What is Rush of Ikorr TCG: Luminary Strike Act 1 Part 3

For ages, each pantheon believed itself solitary and supreme in its dominion over creation. But the Ikorr shattered that illusion. Deities of every culture must now contend with the new reality that they are not alone in their ever-expanding struggle for power and domination. The Ikorr is more than raw power, it was possibility made manifest. It infuses the land, the people, the very essence of existence. As its energy twists the mortal world, it allows Avatars of the eight aspects to summon the greatest warriors and creatures from across time and space into these epic battles.

Specs

Game details

Players
2–6
Age
+14
Duration
90 min
Difficulty
—
Type
Expansion
Year
2026
Mechanics
Deck Construction · Hand Management · Team-Based Game
Categories
Expansion for Base-game · Ancient · Card Game
Designer
Bobby Coovert · Ryan Martin
Publisher
Upper Deck Entertainment
Images

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FAQ

Everything about Rush of Ikorr TCG: Luminary Strike Act 1 Part 3

How many players is Rush of Ikorr TCG: Luminary Strike Act 1 Part 3 for?

Rush of Ikorr TCG: Luminary Strike Act 1 Part 3 plays with 2–6 players.

How long does a game take?

A game takes about 90 minutes.

What age is it suitable for?

It is recommended from age 14.

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