Revolver Expansion 2.1: The Savage Guns
American West · Card Game

Revolver Expansion 2.1: The Savage Guns

Four new savage gunfighters ride into battle, lured by Mapache’s ill-gotten wealth and promises of power. For a fistful of Pesos, these lawbreakers join the self-styled general and wait to do his sinful bidding. Stood firmly against these desperadoes are a gang of cowpunchers, card sharks, and one-time outlaws – marshalled to help the cause by the commendable Padre.

2 players45 minages 12
About the game

What is Revolver Expansion 2.1: The Savage Guns

Four new savage gunfighters ride into battle, lured by Mapache’s ill-gotten wealth and promises of power. For a fistful of Pesos, these lawbreakers join the self-styled general and wait to do his sinful bidding. Stood firmly against these desperadoes are a gang of cowpunchers, card sharks, and one-time outlaws – marshalled to help the cause by the commendable Padre.

Combine this expansion with the base game to explore new tactics and strategies and define your own play style.

This expansion develops a new unique set of guardians to flesh out the crew that the Padre player recruits to combat 'General Mapache' - giving your games more replayability and adventure. No longer can the devious Mexican rely as heavily on his gatling gun for victory - his world is about to be shaken up!

Revolver 2: The Savage Guns also includes four cutthroat lieutenants for the 'General' to muster - who are tougher and nastier than anything the Padre has ever had to confront before. Paid in combinations of Pesos and Mexican Army tokens, these gunslingers add variety to the experience - each also 'carrying' a clutch of saddlebag drafting cards.

Specs

Game details

Players
2
Age
+12
Duration
45 min
Difficulty
—
Type
Expansion
Year
2016
Mechanics
Deck, Bag, and Pool Building · Hand Management
Categories
American West · Card Game · Expansion for Base-game
Designer
Mark Chaplin · Leigh Caple
Publisher
Stronghold Games · White Goblin Games
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FAQ

Everything about Revolver Expansion 2.1: The Savage Guns

How many players is Revolver Expansion 2.1: The Savage Guns for?

Revolver Expansion 2.1: The Savage Guns plays with 2 players.

How long does a game take?

A game takes about 45 minutes.

What age is it suitable for?

It is recommended from age 12.

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