Race for the Galaxy: Xeno Counterstrike
Expansion for Base-game · Card Game

Race for the Galaxy: Xeno Counterstrike

Xeno Counterstrike is the sequel to Xeno Invasion, together forming the 3rd arc of RFTG expansions.

2–5 players60 minages 13
About the game

What is Race for the Galaxy: Xeno Counterstrike

Xeno Counterstrike is the sequel to Xeno Invasion, together forming the 3rd arc of RFTG expansions.

It expands Race for the Galaxy into the starry rift frontier and border zone that lies between the galactic empires and the Xeno hive worlds, with more than 40 frontier worlds (in separate decks) and a different risk/reward method of settling them.

The resulting greater empire sizes extends the game end conditions to 15+ tableau cards and 15 VPs/player in the common pool. This makes Xeno Counterstrike the version for those players who have wanted RFTG to be just a bit longer (typically, 1-2 rounds more), as the lead now frequently changes near the end as those final large frontier worlds are settled, the larger economic engines hit their stride, and the last 6-devs hit the table.

Xeno Counterstrike can be played by itself with just the base game, though its fifth player and optional counterstrike game require Xeno Invasion.

Specs

Game details

Players
2–5
Age
+13
Duration
60 min
Difficulty
Type
Expansion
Year
2026
Mechanics
Hand Management · Simultaneous Action Selection · Variable Phase Order
Categories
Expansion for Base-game · Card Game · Civilization
Designer
Thomas Lehmann
Publisher
Rio Grande Games
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FAQ

Everything about Race for the Galaxy: Xeno Counterstrike

How many players is Race for the Galaxy: Xeno Counterstrike for?

Race for the Galaxy: Xeno Counterstrike plays with 2–5 players.

How long does a game take?

A game takes about 60 minutes.

What age is it suitable for?

It is recommended from age 13.

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