Modern Equipment Handbook: Part One – Equipment specifications and point values for Challenger 2000 rules
Book · Expansion for Base-game

Modern Equipment Handbook: Part One – Equipment specifications and point values for Challenger 2000 rules

'Modern Equipment Handbook Part One: Equipment specifications and point values for Challenger 2000 rules

2 playersages 12
About the game

What is Modern Equipment Handbook: Part One – Equipment specifications and point values for Challenger 2000 rules

'Modern Equipment Handbook Part One: Equipment specifications and point values for Challenger 2000 rules

Covers Tanks, Tank Destroyers, Infantry & Fire Support Vehicles, Reconnaissance Vehicles, and Anti-Tank Guided Weapons

- user description

Specs

Game details

Players
2
Age
+12
Duration
Difficulty
Type
Expansion
Year
1992
Mechanics
Scenario / Mission / Campaign Game · Simulation
Categories
Book · Expansion for Base-game · Miniatures
Designer
Bob Connor · Bruce Rea Taylor
Publisher
Tabletop Games
Images

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FAQ

Everything about Modern Equipment Handbook: Part One – Equipment specifications and point values for Challenger 2000 rules

How many players is Modern Equipment Handbook: Part One – Equipment specifications and point values for Challenger 2000 rules for?

Modern Equipment Handbook: Part One – Equipment specifications and point values for Challenger 2000 rules plays with 2 players.

How long does a game take?

Playing time varies with the number of players.

What age is it suitable for?

It is recommended from age 12.

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