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Mice and Mystics: Lost Chapter – Portents of Importance
“King, you say?” asked Zure, and his ears pricked up. “I must see this King Collin at once.” Mr. Redfern’s whiskers drooped, and he said, “He’s clear over in Oakhaven! Dangerous journey at best.” Zure replied, “Danger draws near, borne aloft by a dark wind.”
What is Mice and Mystics: Lost Chapter – Portents of Importance
“King, you say?” asked Zure, and his ears pricked up. “I must see this King Collin at once.” Mr. Redfern’s whiskers drooped, and he said, “He’s clear over in Oakhaven! Dangerous journey at best.” Zure replied, “Danger draws near, borne aloft by a dark wind.”
Portents of Importance is the third downloadable chapter for Mice and Mystics. This lost chapter requires the Mice and Mystics: Downwood Tales expansion to play. Three Oakguard figures from Tail Feathers are also strongly recommended, but they can be substituted in a pinch.
Game details
- Players
- 1–4
- Age
- +7
- Duration
- 90 min
- Difficulty
- Heavy
- Type
- Expansion
- Year
- 2015
- Mechanics
- —
- Categories
- Expansion for Base-game
- Designer
- Jerry Hawthorne
- Publisher
- Plaid Hat Games · Cube Factory of Ideas
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Everything about Mice and Mystics: Lost Chapter – Portents of Importance
How many players is Mice and Mystics: Lost Chapter – Portents of Importance for?
Mice and Mystics: Lost Chapter – Portents of Importance plays with 1–4 players.
How long does a game take?
A game takes about 90 minutes.
What age is it suitable for?
It is recommended from age 7.
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