M.E.A.T.: The Cult
American Indian Wars · American West

M.E.A.T.: The Cult

M.E.A.T.: The Cult is a card and board game in which the most important mechanics are: drawing, drafting and playing cards. Significant elements of the game are also: selecting tactics, in which players decide on the arrangement of cards, the order and type of plays, as well as randomness - random selection of cards and the use of dice rolls in the game.

2–6 players45 minages 15medium difficulty
About the game

What is M.E.A.T.: The Cult

M.E.A.T.: The Cult is a card and board game in which the most important mechanics are: drawing, drafting and playing cards. Significant elements of the game are also: selecting tactics, in which players decide on the arrangement of cards, the order and type of plays, as well as randomness - random selection of cards and the use of dice rolls in the game.

The main goal of the game is to bring the opponent's (or the opposing group's) VITALITY points to 0. This process is possible due to the advantage achieved in subsequent game rounds.

—description from the publisher

Specs

Game details

Players
2–6
Age
+15
Duration
45 min
Difficulty
Medium
Type
Board game
Year
2022
Mechanics
Action Drafting · Action Queue · Area Majority / Influence
Categories
American Indian Wars · American West · Card Game
Designer
—
Publisher
(Self-Published)
Images

M.E.A.T.: The Cult gallery

Community data

M.E.A.T.: The Cult on Meeplay

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FAQ

Everything about M.E.A.T.: The Cult

How many players is M.E.A.T.: The Cult for?

M.E.A.T.: The Cult plays with 2–6 players.

How long does a game take?

A game takes about 45 minutes.

What age is it suitable for?

It is recommended from age 15.

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