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MammuZ
In the card game MammuZ, also released as Sauries, you'll see mammoths, sabretooth tigers, and other critters from long-gone days — and you want to help them disappear by ridding yourself of them as quickly as you can.
What is MammuZ
In the card game MammuZ, also released as Sauries, you'll see mammoths, sabretooth tigers, and other critters from long-gone days — and you want to help them disappear by ridding yourself of them as quickly as you can.
MammuZ uses an asymmetrical deck of cards featuring two mammoths, three bears, four deer, and so on up to nine mice. Six dinosaur cards with special powers are included as well, and you customize the deck before the start of play based on the number of players.
During the game, players try to rid themselves of cards along the lines of Cheat. At the start of a round, a player lays 1-4 cards face down and claims they're a type of animal, which they may or may not be! The next player either also lays down 1-4 cards and claims they're the same type of animal or calls out the previous player by flipping over one of the cards previously played. If that card matches the animal claimed, the current player takes all played cards in hand; if not, the previous player does. If the card revealed is a dinosaur, then some special power takes effect. Whatever the case, the next player then starts a new round.
Whenever a player has all cards of a particular type of animal in hand, they discard those animals immediately, removing them from the game.
Game details
- Players
- 3–7
- Age
- +7
- Duration
- 20 min
- Difficulty
- Light
- Type
- Board game
- Year
- 2013
- Mechanics
- Hand Management · Memory
- Categories
- Animals · Bluffing · Card Game
- Designer
- Nikolay Pegasov
- Publisher
- ABACUSSPIELE · Cube Factory of Ideas · DV Games · Hobby World
MammuZ gallery
MammuZ on Meeplay
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Everything about MammuZ
How many players is MammuZ for?
MammuZ plays with 3–7 players.
How long does a game take?
A game takes about 20 minutes.
What age is it suitable for?
It is recommended from age 7.
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