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Line Of Battle: Fleet Naval rules for the Age of Nelson 1760-1820
Allows players to recreate large fleet actions within 3 to 4 hours.
What is Line Of Battle: Fleet Naval rules for the Age of Nelson 1760-1820
Allows players to recreate large fleet actions within 3 to 4 hours.
Covers all major and minor powers of the period with various rules to cover fire ships, transports, blockades and much more.
Line of Battle: Fleet Level battles in the Age of Nelson 1760-1820 includes scenarios and Campaign integration rules with Corps Command Campaigns
8.5x11, Naval rules for the age of Nelson. Covers all major and minor powers of the period. Includes scenarios, terrain rules, leaders and more. 1 vol, 58 pgs.
Game details
- Players
- 2–0
- Age
- +13
- Duration
- 180 min
- Difficulty
- —
- Type
- Board game
- Year
- 2008
- Mechanics
- Simulation
- Categories
- Age of Reason · Book · Miniatures
- Designer
- Manny J. Granillo · John Cunningham
- Publisher
- Hoplite Research Games
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Everything about Line Of Battle: Fleet Naval rules for the Age of Nelson 1760-1820
How many players is Line Of Battle: Fleet Naval rules for the Age of Nelson 1760-1820 for?
Line Of Battle: Fleet Naval rules for the Age of Nelson 1760-1820 plays with 2–0 players.
How long does a game take?
A game takes about 180 minutes.
What age is it suitable for?
It is recommended from age 13.
More Campaigns & Battles from the Age of Reason: Volume II
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Squadron Commander: Small Naval Actions 1700-1830 – 2nd Edition
Fighting Sail: Fast Play Naval Rules for the Age of Sail
Captaincy
SeaWar: 1805

