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In Death Ground: Wargames Rules for the Pre-Gunpowder Era, c. 2500 BC to 1300 AD
From the Introduction:
What is In Death Ground: Wargames Rules for the Pre-Gunpowder Era, c. 2500 BC to 1300 AD
From the Introduction:
In Death Ground is a set of rules for gaming medium to large scale battles sent in the pre-gunpowder era, or roughly between 2500 BC and 1300 AD…
A great deal in these rules will be familiar to those who have played Ruga-Ruga Publications' previous sets, "Death In the Dark Continent" and "Too Few to Fight, Too Many to Die". We believe that the basic mechanisms produce a game which is simple enough to be enjoyable - and to be played to a finish in a leisurely evening - while retaining as much tactical interest and period flavor as possible.
Game details
- Players
- 2–8
- Age
- +12
- Duration
- 180 min
- Difficulty
- —
- Type
- Board game
- Year
- 2010
- Mechanics
- Dice Rolling · Simulation
- Categories
- Ancient · Book · Medieval
- Designer
- Chris Peers
- Publisher
- Ruga Ruga/North Star miniatures
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How many players is In Death Ground: Wargames Rules for the Pre-Gunpowder Era, c. 2500 BC to 1300 AD for?
In Death Ground: Wargames Rules for the Pre-Gunpowder Era, c. 2500 BC to 1300 AD plays with 2–8 players.
How long does a game take?
A game takes about 180 minutes.
What age is it suitable for?
It is recommended from age 12.


