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Have Gladius Will Fight
These rules allow quick and fun gladiator combats involving just two gladiators or a whole crowd. Animals such as lions and tigers can also be included.
What is Have Gladius Will Fight
These rules allow quick and fun gladiator combats involving just two gladiators or a whole crowd. Animals such as lions and tigers can also be included.
Each player controls one or more units. A unit can be a gladiator OR animal such as a lion or tiger. Each unit requires a unit sheet. Mark in pencil or use pins in the shaded squares.
The playing area is divided into squares to regulate movement and which units fight. Players roll 1d6 for each unit to determine initiative. The units will be moved in the order of lowest initiative to highest initiative. Roll another dice to separate tied rolls. This second roll is only used to separate initial tied rolls and does not change the order of others who initially rolled higher or lower.
It costs 1 move point to move a unit to a vacant adjacent square (including an adjacent diagonal square). A unit can only use up to the number of move points shown in the gladiator table each turn, but does not have to use all of their move points each turn. Move points not used that turn are lost. A unit cannot move into or through a space occupied by another unit.
Game details
- Players
- 2
- Age
- —
- Duration
- 45 min
- Difficulty
- Light
- Type
- Board game
- Year
- 2001
- Mechanics
- Area Movement · Dice Rolling · Hexagon Grid
- Categories
- Ancient · Dice · Fighting
- Designer
- John Shaw
- Publisher
- (Public Domain)
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Everything about Have Gladius Will Fight
How many players is Have Gladius Will Fight for?
Have Gladius Will Fight plays with 2 players.
How long does a game take?
A game takes about 45 minutes.
What age is it suitable for?
Check the box for the recommended age.
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