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Harpoon Naval Review 1997
From the back of the book:
What is Harpoon Naval Review 1997
From the back of the book:
In the wake of the Cold War the world's navies are looking to revamp their fleets and plan for the future. With the loss of their clearly defined opponents and missions, many navies are searching for new assignments. For some this means looking toward old rivalries, while others try to take advantage of the power vacuum left by the dissolution of the Soviet Union. In all cases it has made the world an interesting and dangerous place with situations, both real and hypothetical, that can be simulated using the Harpoon system.
Harpoon Naval Review brings these situations to life with detailed scenarios ranging from the crowded waters of the Aegean Sea and Baltic to the warm waters in the South Pacific and Indian Ocean. Harpoon Naval Review also includes "State of the Fleet" articles describing current naval events for several nations, along with ship and aircraft forms for each of the scenarios.
Harpoon Naval Review 1997 contains:
Game details
- Players
- 2–3
- Age
- —
- Duration
- 180 min
- Difficulty
- —
- Type
- Expansion
- Year
- 1997
- Mechanics
- Dice Rolling · Paper-and-Pencil · Simulation
- Categories
- Book · Expansion for Base-game · Modern Warfare
- Designer
- Adrian Davis · Dave Schueler · Mal Wright
- Publisher
- Clash of Arms Games
Harpoon Naval Review 1997 gallery
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How many players is Harpoon Naval Review 1997 for?
Harpoon Naval Review 1997 plays with 2–3 players.
How long does a game take?
A game takes about 180 minutes.
What age is it suitable for?
Check the box for the recommended age.


