Get Some!: Fantasy Warfare – Blankeship Fusiliers
Book · Fantasy

Get Some!: Fantasy Warfare – Blankeship Fusiliers

Fusilier Regiments are built around a strong corps of massed musket fire. Each Company fires and fights as a solid cohesive body. They are drilled to fire by ranks in order to keep up a withering hail of gunfire into an advancing enemy or as a solid mass to break up an enemy charge.

2–6 playersages 10
About the game

What is Get Some!: Fantasy Warfare – Blankeship Fusiliers

Fusilier Regiments are built around a strong corps of massed musket fire. Each Company fires and fights as a solid cohesive body. They are drilled to fire by ranks in order to keep up a withering hail of gunfire into an advancing enemy or as a solid mass to break up an enemy charge.

They are a lightly armoured army and rely on their ranged attacks to pin down the enemy and wittle down their numbers before recieving the charge with a hedge of bayonets or counter-attacking a wavering foe. They bring heavy firepower to the table as well as a diverse range of cavalry and some light melee troops but may suffer when presses by large or terrifying monsters and monsterous infantry. The BattleMage and WarMage help mitigate some of their weaknesses but can be overwhelmed by a numerically superior force able to accept casualties or posessing weaker but more numerous mages of their own.

—description from the publisher

Specs

Game details

Players
2–6
Age
+10
Duration
Difficulty
Type
Expansion
Year
2013
Mechanics
Dice Rolling
Categories
Book · Fantasy · Miniatures
Designer
Matthew Parmer
Publisher
Art of War Games
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FAQ

Everything about Get Some!: Fantasy Warfare – Blankeship Fusiliers

How many players is Get Some!: Fantasy Warfare – Blankeship Fusiliers for?

Get Some!: Fantasy Warfare – Blankeship Fusiliers plays with 2–6 players.

How long does a game take?

Playing time varies with the number of players.

What age is it suitable for?

It is recommended from age 10.

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