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Father Tilly: Escalade – Skirmish Rules for the Seventeenth Century
Escalade is a set of skirmish rules designed for keen Father Tilly players - and anyone else interested in seventeenth-century warfare. Escalade takes the basic mechanics used in Father Tilly and incorporates that extra layer of detail required for battles at the skirmish level.
What is Father Tilly: Escalade – Skirmish Rules for the Seventeenth Century
Escalade is a set of skirmish rules designed for keen Father Tilly players - and anyone else interested in seventeenth-century warfare. Escalade takes the basic mechanics used in Father Tilly and incorporates that extra layer of detail required for battles at the skirmish level.
The rules feature organisation at the company level and focus on the role of officers and NCOs in low level engagements. Also included in the rules are a number of different troop types: those interesting and exotic units that are too small or rare to feature in most big battles. Players can field units of Jägers, Shützen, Sturmtruppen and Trabanten.
For the experienced Father Tilly player, Escalade contains several familiar features.
Rules for movement, morale, shooting and combat have the same basic mechanics but with additional detail.
Game details
- Players
- 2–6
- Age
- +12
- Duration
- —
- Difficulty
- —
- Type
- Board game
- Year
- 2010
- Mechanics
- Dice Rolling · Measurement Movement · Simulation
- Categories
- Book · Miniatures · Pike and Shot
- Designer
- Stephen Danes
- Publisher
- AB One Games
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How many players is Father Tilly: Escalade – Skirmish Rules for the Seventeenth Century for?
Father Tilly: Escalade – Skirmish Rules for the Seventeenth Century plays with 2–6 players.
How long does a game take?
Playing time varies with the number of players.
What age is it suitable for?
It is recommended from age 12.
Father Tilly: Campaign – Campaign Rules for Father Tilly & Escalade
Escalade: Mercenary Scum – Seventeenth Century Skirmish Scenarios

