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Excalibur
Excalibur, a Diplomacy variant, was written and illustrated (map) by Kenneth Clark and published in War Bulletin (Issue 51 - Nov 1973), a "DipZine".
What is Excalibur
Excalibur, a Diplomacy variant, was written and illustrated (map) by Kenneth Clark and published in War Bulletin (Issue 51 - Nov 1973), a "DipZine".
Excalibur relies on the normal 1971 rules for most aspects of play. Specific differences include an established order of precedence for retreat order (for units without a valid retreat order); off-board supply centers; relaxed unit build locations; and map-specific fleet movement rules ("sailing around Scotland").
Excalibur uses a custom map based on England, with sixty-two regions, nine on-board national supply centers, four off-board national supply centers, and twenty-three neutral supply centers. The national options include British, Picts, Scots, Saxons, Angles, Jutes, and Frisians. The Saxons, Angles, Jutes, and Frisians have special off-board unit starts and use differing initial placement rules. Play begins in Spring 450.
-User summary
Game details
- Players
- 2–7
- Age
- —
- Duration
- —
- Difficulty
- —
- Type
- Board game
- Year
- 1973
- Mechanics
- Area Majority / Influence · Area Movement · Player Elimination
- Categories
- Bluffing · Negotiation · Political
- Designer
- Kenneth Clark
- Publisher
- (Self-Published)
Excalibur on Meeplay
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Everything about Excalibur
How many players is Excalibur for?
Excalibur plays with 2–7 players.
How long does a game take?
Playing time varies with the number of players.
What age is it suitable for?
Check the box for the recommended age.
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