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Diplomacy: Federation Variant
Australia became a federation on the 1st of January 1901. So our history books tell us. The colonies came together, united into one nation. Not by an act of war, nor through violent action was a nation forged. How boring
What is Diplomacy: Federation Variant
Australia became a federation on the 1st of January 1901. So our history books tell us. The colonies came together, united into one nation. Not by an act of war, nor through violent action was a nation forged. How boring! No wonder I fell asleep in those Australian history classes.
This is your chance to rewrite a nations history. Federation had failed. Instead of peaceful unity, war between the colonies is declared. All agreements between the colonies have been dissolved.
It is Spring 1901. The divisions between the colonies is fueled by a hunger to gain control over the continent. You are the colonies governor and have already instructed the militia forces to be mustered and ready for action.
Who will succeed to unify Australia? Who will forever be doomed to oblivion? What will you do to unite Australia?
Game details
- Players
- 8
- Age
- +12
- Duration
- 360 min
- Difficulty
- Medium
- Type
- Board game
- Year
- 2000
- Mechanics
- Area Movement · Player Elimination · Role Playing
- Categories
- Abstract Strategy · Adventure · Bluffing
- Designer
- Theo Kermanidis
- Publisher
- 1X1 Spiele
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Everything about Diplomacy: Federation Variant
How many players is Diplomacy: Federation Variant for?
Diplomacy: Federation Variant plays with 8 players.
How long does a game take?
A game takes about 360 minutes.
What age is it suitable for?
It is recommended from age 12.
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